Creating Characters: A True Story by Justin Kramon [guest post]

2010 at 5am     Posted by Rebecca Joines Schinsky

Back in April, I received an email from a debut author who began the pitch for his book by telling me that he also loves John Irving. That was the first thing Justin Kramon did right, and the hits just kept on coming.  We met for lunch during BEA for some in-person geeking out, and I am STOKED about hosting an event he’s doing with Michele Young-Stone in Richmond this September. Justin’s debut novel Finny is out next Tuesday, July 13, 2010, from Random House, and so far, I am loving it. Here’s Justin with a guest post that gives us a peek behind the curtain and explains how he thinks about creating characters.

When you write a novel, the question your friends ask most often — especially if it’s your first novel — is: how much of it is true?  I think what most people really want to know is whether they appear in your novel, and if so, how annoyed they should be.  A lot of people who read early drafts of my book have asked me where I got the ideas for my characters, who are a quirky bunch.  Since Finny draws a lot from Charles Dickens and John Irving, I exaggerate certain characteristics to bring more attention to them, in the spirit of David Copperfield and The World According to Garp.

Sometimes characters are just ideas I think up, people I wish I could meet.  But it’s true, sometimes I get the idea for a character from someone I meet in the real world.  In that case, Anne Lamott writes, it’s best to give that character (if he’s male) a very small penis, so the real life version won’t come sue you.

Well, there are a limited number of penises — large or small — I can get into any novel, so I had to take a different approach.

One example is the principal of Finny’s boarding school and her secretary.  I got the idea for them from an experience I had when I was working as a cater-waiter in New York.

I got hired by a company and they made me attend an unpaid training session in their kitchen.  The entire meeting was listening to the owner talk about how great his company was and how much better it was than every other caterer in the city.  Every time he’d make a point about his company, he’d look at his assistant – this poor woman – and say, “Isn’t that right, Edna?” Or: “What do you think, Edna?” And she’d have to agree with whatever this bozo was saying, and act like it was her informed opinion.

At the time, it annoyed me, being subjected to this.  But later, when I was writing Finny, I got the idea that it might be funny to have a character who makes way too much of herself and pulls her assistant in to corroborate all of these ridiculous self-inflations.  And who better than a true authority figure in Finny’s life to perform this role?

That character became Mrs. Barksdale, the principal of Finny’s boarding school.  I thought it would be funny if all the communication between Mrs. Barksdale and her secretary, Ms. Simpkin, took place on some outmoded form of communication, like a buzzer system, and that Mrs. Barksdale required Ms. Simpkin to use the system even though they could talk normally to each other if they wanted to.  The way the two characters pump up each other’s egos becomes more and more absurd as the scene goes on, until Mrs. Barksdale becomes practically orgasmic over Ms. Simpkin’s “moral fortitude.”

To me, it said something slightly dark about egos and power, but in a way that was consistent with the bright and funny tone of the book.

That’s how I might take a characteristic or observation in the real world, and then shift or amplify it to create a comic character.  I’m always trying to do something like that in my work: take the things that move me or sadden me or anger me, and reimagine them in a way that helps me understand them and come to terms with them, find a context in which the fiction actually says more than the truth.

Check out the awesome trailer for Finny below, and visit Justin Kramon’s website to learn more. Don’t miss the Finny’s World feature, which introduces you to the rest of the characters Justin has created.

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